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Software engineering, design, and psychology

Problems of Monoliths in Growing Projects | Microservice Architecture — Ep. 10

When a project grows successfully, with time amount of code grows, and more devs are hired. This often leads to:

  • a bloated codebase — harder for new engineers to understand, slower to change
  • tight coupling between many modules — releases require more coordination and happen less frequently
  • growing coordination overhead — N team members can form up to N² communication paths
  • legacy accumulation — dependencies receive updates, but codebase upgrades are postponed due to fear of breaking changes
  • longer build times
  • increasing hardware requirements for all environments

This is a time when teams start thinking about splitting the system into smaller, independently evolving parts.

Would you name the approach? :)

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